My first game courtesy of StencylWorks (demo)

I'm trying to teach myself game programming in "Stencylworks" over at stencyl.com
I worked on some tutorials for a couples days here and there off and on and today I sat down and hacked together a bunch of assets from their marketplace to make this simple platformer with only two screens and no enemies or anything...but the walking and screen changing and jumping works as well as sound trigger so...I'm proud of myself for getting THIS far. once I get the game figured out and coded I'll get to work replacing all the placeholder art...also the entire thing took less than 20 minutes to throw together during a break from my school work and "work" work. You can play my demo below, assuming I haven't deleted it from my drive.

3 comments:

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  2. Should have just edited my comment (as the demo is working now). I find it odd the way collision detection is handled. You can stick to the wall at the end of scene 2. Looks interesting though.

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  3. Yeah I'm using pre built pieces of code that I'm just sort of glueing together. took me awhile to get this far, next I'm trying to figure out how to do a character select screen. My problem is I constantly want to work on a game but can never find someone to help me program it so I was trying to find an easy way to do it myself without having to learn too much coding.

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